The Elder Scrolls Online was scheduled to be released on Xbox One and PlayStation 4 in June, but according to a FAQ entry on ZeniMax’s website, which was removed pretty fast, the version will be delayed.
The question we are talking about was captured by a Reddit user named dolessgetmore and goes like this:
“When does The Elder Scrolls Online officially launch?”
“The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac. While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve. For additional information on the delay, please see this blog post (link).”
To learn more about The Elder Scrolls Online, visit the official site.
UPDATE: And here comes the official announcement (8 hours after the incident):
“We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
They are also releasing a special offer that will give players, who purchase the PC/Mac version of The Elder Scrolls Online by the end of June, the ability to transfer their character(s) to either console version when they are released. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either PS4 or Xbox One that will also bring another 30 days of included game time.